2075 / Unity / 3D / Масштабувати
public float speed = 0.1f; void Update() { transform.localScale += new Vector3(speed, speed, speed) * Time.deltaTime; }
public float speed = 0.01f; void FixedUpdate() { transform.localScale += new Vector3(speed, speed, speed); }
Зменшувати - дає вивернути навиворіт transform.localScale -= new Vector3(0.01f, 0.01f, 0.01f); Зменшити удвічі transform.localScale = new Vector3(transform.localScale.x/2f, transform.localScale.y/2f, transform.localScale.z/2f);
