Unity 2D Вид зверху без Rigidbody2D

2075 / Unity / 2D / Гравець / Вид зверху без Rigidbody2D

 

PlayerNoRigidbody2D

 

public float movementSpeed = 5.0f;

void Update()
{
  float horizontalInput = Input.GetAxis("Horizontal");
  float verticalInput = Input.GetAxis("Vertical");
  transform.position = transform.position + new Vector3(horizontalInput * movementSpeed * Time.deltaTime, verticalInput * movementSpeed * Time.deltaTime, 0f);
}