Unity 3D FPS

2075 / Unity / 3D / Додатково / FPS

 

public UnityEngine.UI.Text fpsText;
public float deltaTime;

void Update () 
{
  deltaTime += (Time.deltaTime - deltaTime) * 0.1f;
  float fps = 1.0f / deltaTime;
  fpsText.text = Mathf.Ceil(fps).ToString();
}